Game
OU
Status
August 31, 2023
Developer
room6
Based in #6 Kamoyanagi-apartment 21 Tanaka Kamiyanagicho,
Sakyo-ku,Kyoto-shi, Kyoto 606-8205
G-MODE Corporation
Based in 7F., Shinagawa Seaside East Tower, 4-12-8 Higashi-Shinagawa,
Shinagawa-ku, Tokyo, Japan 140-0002
Publisher
G-MODE Corporation
Based in 7F., Shinagawa Seaside East Tower, 4-12-8 Higashi-Shinagawa,
Shinagawa-ku, Tokyo, Japan 140-0002
Platforms
Steam® /
Nintendo SwitchTM
Social Networks
Twitter /
YouTube
Genre
Picturesque Narrative
Game Pitch
Our goal is to create a game that will live in players' hearts as they experience it in the present and carry it with them in the future. In doing so, we hope to redefine games as a whole.
The place is U-chronia, a hazy world that lives in hazy memories of the distant past.
OU, a young boy, wakes up in a dried up riverbed without any memories of his own.
He meets Zarry, an opossum with a flaming tail, who guides him on a journey to find out his story.
The Saudage Specter, who haunts the boy;
Gemini, who looks just like him;
The Weeping Woman "La Llorona", who leads him to tragedy.
All of them are there to change the Story and how it will end.
A pen-drawn world reminiscent of the illustrations in children's literature, accompanied by guitar music ripe with nostalgia for an old hometown.
This is the background where the Story, a story meant for someone, unfolds.
"OU" disguises itself as something else-an adventure game-to meet and interact with reality.
OU is also a challenge?a challenge to games as a whole.
Credits
◆KODAOSAKANA
(Planning, Scenario and Art)
G-MODE also produces many feature phone titles for G-MODE Corporation. Among them, " Sepas Channel," an RPG that explores identity, and " Churashimagurashi," a southern island simulation, are popular and have been reprinted in the "G-MODE Archives," a feature phone game application reprint project, and have gained popularity with many users.
Twitter
https://twitter.com/shikakuinko
◆room6
(Development and Creative Direction)
Since its inception, the company has been developing, porting, and publishing games for smartphones, Nintendo Switch, and Steam, and also operates Yokaze, a label featuring games that immerse players in the world, including "Unreal Life," which won the Newcomer Award at the 24th Japan Media Arts Festival.
Based in #6 Kamoyanagi-apartment 21 Tanaka Kamiyanagicho,
Sakyo-ku,Kyoto-shi, Kyoto 606-8205
Web
https://www.room6.net/
Twitter
https://twitter.com/room6_pr
◆Daisuke Shiiba
(Music)
After working as an in-house composer at Nintendo, he is now a freelance music composer.
He has been involved in music production such as "World for Two", " FINAL FANTASY PIXEL REMASTER" and " STRANGER OF PARADISE FINAL FANTASY ORIGIN".
Twitter
https://twitter.com/shiibadaisuke
◆G-MODE Corporation
(Produced and Published)
A game content planner and developer that operates primarily in the PC and mobile content markets. The company also operates a licensing business for "Data East" titles that have gained popularity in arcades and on consumer game consoles, and in 2018 began a new business of publishing its own titles and those of indie creators to consumer game consoles, including the Nintendo Switch.
Based in 7F., Shinagawa Seaside East Tower, 4-12-8 Higashi-Shinagawa,
Shinagawa-ku, Tokyo, Japan 140-0002
Web
https://gmodecorp.com/en/
Twitter
https://twitter.com/GmodePR
YouTube
https://www.youtube.com/user/GmodePR
・INDIE Live Premiere - INDIE Live Expo 2021
・Official Selection - Asobu INDIE SHOWCASE 2021
・INDIE Live Premiere - INDIE Live Expo Winter 2021
・Official Selection - Future Of Play Direct
・Official Selection - Save&Sound2022
・Official Selection - Asobu INDIE SHOWCASE 2022
・POPULAR SELECTION AWARD - Bitsummit X-road
・Official Selection - gamescom 2022 Japan Pavilion
・Official Selection - WePlay Expo 2022
・FINALIST - Indie X Online 2022
・GAMES FOR GOODR AWARD NOMINEE - Indie X Online 2022
A game content planning and development manufacturer that develops its business mainly in the PC / mobile content market.
We are also engaged in the licensing business of the "Data East" title, which has gained popularity in arcades and consumer game consoles. In 2018, we started the publishing business of our own titles and indie creator titles for consumer game consoles, including Nintendo Switch
.